Moko-Young's Factoid Firefly album on Photobucket
Showing posts with label Firefly. Show all posts
Showing posts with label Firefly. Show all posts

Saturday, May 2, 2015

Creating a points system, how I did it. - Semi tutorial

I'm working on a game that will have an actual intelligent reasoning to it's point system and I figured since I had no idea what I was doing that maybe telling my process might be helpful to somebody else who wants to attempt the same thing.
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 1.

I had no clue where to start so first I went in to gamemaker and arranged all the blocks by color so I can create a point system based on color pairs. I wanted a pattern but I didn't know how to limit the points. So I decided what's the highest number I want to go with as a point value. I decided 20 was a nice round solid number not that large but not too small, which is what I wanted because I have a bonus block of 50 points and I make one or 2 others but you'll have to work to get to them.
I also wanted the highest values to be the largest blocks and the smallest value with the smallest blocks so I went with a loose guideline of splitting a number in thirds for the sizes, but I also didn't want a double point in any sub section of blocks (Large, Medium, Small) [ex. two blocks with the value of 4 in the medium block category]. So the fun starts.

Pre-point system arranged blocks in gamemaker

2.
Before I did the point assigning I first made a color chart on paper, using normal washable markers in a sketch book. I made what you could call a primitive excel-sheet splitting it by color using a maker to represent the color , and size making 3 collums to work with. I then marked with a tick mark (or a check as some call it) the sizes that go with that color. It did more of a preparation on how to figure out what strategy I was going to use to create the system than anything else since I mostly referenced the blocks in gamemaker since it was easier to read but it was helpful none-the-less.

Color Chart


3.

Now comes the "fun" part, point assigning, it was at this point that I went through the point limitation idea and thought process. I counted how many large blocks there were and I made value decisions based on that. I was going to go with factors of twenty but I ended up using another route, which was a better one because all the factors can't be split by 3 without going in to decimals and gamemaker doesn't use decimals in point-values. There are 6 blocks of each (I forgot until now! lol) but since I am going with thirds as a general though not hardlined theme I went with 3 blocks going by multiples of 6 and 3 blocks multiples of 5 skipping five so there would be a higher point value.

So the large blocks ended up being:

Point Chart
  • 6
  • 12
  • 18
  • 10
  • 15
  • 20
To make it easier to remember I used my markers again and marked the color and made columns like before only each column had a point value assigned to the color, but the colors stayed uniform. If a block existed in that color it got a point value, if it didn't it got an X to say this doesn't exist. I noticed I forgot to mark one the unmarked on has a value of 6.

I didn't end up being able to split in 3rds in the end, a few numbers were repeated more than once in any given column and I didn't want that so I had to be more loose; but it was a helpful general guidline to get my mind rolling.


I'm not saying much will change, but I still have to look over the points see if I can make it maybe slightly more coherent but for now I'm still happy I made it this far!


Here's what the full draft page looks like:

See how I added notes.





Final Comments:

The  main thing I want you to take away from this is preparation, even if you don't use all of it, it will help you get in to the mind set. And stay organized and undistributed I turned off distractions and put music on that I ended up blocking out. And be willing to make a loose mold to get the best results, somethings are point blank and some aren't. Also, be willing to use all your resources, if you have paper and markers draw out what you need done, whether it's a point system or how you want game menus to look. Anything you want to have you can draw out first to get the idea ahead of time. Movie producers and writers do this all the time, it's called story boarding.

I hope this was helpful!


~ God Bless ~

~ Firefly



Useful Links:

Would You Like To Read More Blog Posts Similar To This One? Take A Look At The Official Blog Archive.
Would You Like To See My Drawings? Click here.
Have A Question?
Ask The Firefly!

Wednesday, January 7, 2015

{Game Demo} Paisley Butterfly Virtual Piano

I've had this under my proverbial hat for a while, but never really took it out to play with...! But now I've done enough to release a demo. I hope you enjoy this brand new "game" by The Factoid Firefly Productions!


Creator's Notes:


Features:


  1. Can play up to 3 notes at once if using your computer's keyboard
  2. 2 octave piano
  3. Chord buttons for quick playing
  4. Ability to either click the notes or playing using the keyboard on your computer
  5. 1 Sound, that being an acoustic piano
  6. Custom Cursor

Irritations:

  1. Pressing multiple notes is buggy when including black and white keys together
  2. Pressing more than 3 notes starts to get sticky and it will cut a note or 2 out.


© All Rights Reserved – The Factoid Firefly (Blogspot); 1/7/2015 (2015)
No recreation or name usage permitted.

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May God Bless You, Your Family, Friend; Along With The Health Of Yourself, Family, Friends, And All Who Know You. ~ Amen


~ Firefly
Useful Links:
Would You Like To See More Of My Drawings? Click here.
Would You Like To Read My Blog Posts? Take A Look At The Official Blog Archive.
Have A Question?
Ask The Firefly!


Wednesday, March 12, 2014

{Offcial Announcement} The Factoid Firefly's First Drawing Tutorial Program

Offcial Announcement} The Factoid Firefly's First Drawing Tutorial Program


I unofficially announced that the Factoid Firefly has a new "game" in the works in This Post, well now it's an official announcement that "Drawing with Factoid" is in the works!

In this program which will be made in GameMaker you will be able to pick out different drawings to learn how to draw and you will be taken at your own pace, step by step until the end with factoid as your guide. It will be made only in English, but after I finish it I may consider making a Spanish version (wish Translation help).


Here's A Short Video Preview:





I hope you all keep on coming!






May God Bless You, Your Family, Friend; Along With The Health Of Yourself, Family, Friends, And All Who Know You. ~ Amen


~ Firefly
Useful Links:
Would You Like To Read More Blog Posts Similar To This One? Take A Look At The Official Blog Archive.
Would You Like To See My Drawings? Click here.
Have A Question?
Ask The Firefly!