Moko-Young's Factoid Firefly album on Photobucket
Showing posts with label Drag and Drop. Show all posts
Showing posts with label Drag and Drop. Show all posts

Monday, January 26, 2015

{ Game Release } Flufffertini's Pizza Constructor

This has been my secret project for the past week or so! Took a lot of work and brain-draining but I finally got it! This is my first Drag and Drop game ever! Comments are welcomed.

Also note that I am a windows user and don't know how this will work in non-windows OS systems.


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 Introducing....



Download




Note:
Due to my host being a private domain (borrowed space) you might get a notice saying this is a virus. This is because the server isn't a "known" source to downloads therefore considered unsafe. I have this screenshot showing I scanned it saying it's safe!

 



© 1/2015 - All Rights Reserved, The Factoid Firefly [Game]
© All Rights Reserved, Jason Shaw, Audionautix [Music]



Programs Used:



  • GIMP – Graphics
  • Goldwave – Conversion of Music to a .wav file.
  • Sony Acid – Sounds
  • Gamemaker – Game Construction; Image Editing
  • Calculator – Coordinates


Creator's Notes:

Features:


  • Drag and Drop Capability
  • 3 Bases to Choose From
  • 21 Topping Selection + Index
  • Delete-able Toppings Once Put On The Pizza Base.
  • Easy to Navigate Menus





Annoyances/Bugs:



  • Sometimes if you move the mouse as you are releasing the left mouse-button (dropping an object) the object does not fall but still follows the mouse. This can be remedied by clicking again. - This is more likely if you are using a touch-pad but it also happens with a normal mouse.


  • Not often, but sometimes a topping starts glowing after you drop it. This has only happened a few times while I was developing so it shouldn't cause you any trouble and it's not harmful you can just delete the dropped topping using right click.


  • If an object is too close to another (that has been dropped) and you go to move them again, they might overlap. Once overlapped you cannot pull them apart because though the image looks like a certain shape it's really on a square that is almost identical in size for a background; Because of this, if you click on one object it sees both as one. Just delete them and start over if you don't like how it looks. - This principle applies also to deleting.

  • Though images look on top of each-other when you are dragging and object they will always go on top. I don't think there is a way to prevent this.


  • For some reason the images look under the dropped images but when dropped it goes on top.



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May God Bless You, Your Family, Friend; Along With The Health Of Yourself, Family, Friends, And All Who Know You. ~ Amen


~ Firefly
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Monday, December 2, 2013

Program Review 3; Game Maker - Is it good for aspiring game designers?

Program Review 3; Game Maker - Is it good for aspiring game designers?



Helllllloooooo! It's been a while since I did a program review, in fact the last one I did I was told by somebody to take it down because it wouldn't be good to keep here, but I kept it anyway and bless God I've gotten the most comments on THAT post I was told to take down!


Okay so...This post will be about Game Maker! Now, you know I'm all for free programs, but this one is a special case. Although you do pay for the “Pro Version”, there is a “lite” version that you can still do a nice game with although not as fancy as for free.

What is Game Maker?

 

Game maker is a 2D focused game making program, it can make games similar to PacMan, Super Mario, and RPG games like the Pokemon games; It does support 3D but it's not focused on that so from what I have read it's not too wonderful in that regard but if it's available, why not give it a try too!

Game maker works in both Mac and Windows OS.


{For a more 3D focused game creation program, you could use Jmonkey, this is a full out engine that requires using Blender and Java Script and I believe it supports Opened GL. - Jmonkey Website Here.
Or you could try the UDK game engine, it's a a sample of sorts, you can create indie games with it. It's the engine to the “Unreal” games were made with. That Engine can be found Here.

Note: I haven't used UDK and only attempted Jmonkey briefly I have no comment other than they are available for use if you want to do more 3D games instead of platform games.}

What Functions Does It Have?

Game maker has many functions and sub functions, although I'm still new to this program (only about 2 weeks playing with it) I've learned enough to give you a breif tour, so...Here I go!


Note: This is Gamemaker 8.0 not 8.1 I'm not sure of differences from the two versions but I can imagine it's mostly bug fixes or something of that nature. 

There are 9 basic functions with many sub functions within Game Maker, here is a screen shot from Game Maker itself so you can see!
Bigger Version


Here are screenshots for other interfaces within the program:

Basic Main Interface:

Bigger Version

Sprite Editor and Creator:
You can either import an already made sprite or make a sprite in Game Maker itself.


Bigger Version

Room Creator:

This is a point and click feature for making rooms/levels for your game, this is where you put it all together. You can watch a video on me making a room in this interface here.



Object Creation Interface:
In this part you "program" what you want things to do, by either already set options or by setting it up with scripts.
Bigger Version

The Scripting Interface:
This is where you write scripts for Game Maker, to get to the script interface you have to have advanced mode on and there will be a folder on the side bar called scripts, right click on it and create a new script.

Bigger Version



How Does Game Maker Render Game Creations?

There are 2 ways that I know of to create games in this program: Drag and drop, and GML – Game Maker Language (scripting), then you put the whole thing together in the “Create a Room” option; I am newer to the program so I use the “drag and drop” option and don't know about scripting yet, but if you want to read about the scripting aspect you can go to it's Wiki Page Here; I'll talk briefly about the “Drag and Drop”.


Note: Wiki Pages Related to Game Maker are often butchered and not fully accurate if you want the best information go to the yoyo games forums to ask actual users, and makers of the program. - Forum can be found here.


Drag and Drop:

In game maker you do 2 steps with mini steps after and it would go as follows:

1: You Make a Sprite (A Sprite is an image and can be animated)

2: You Make an Object; Within making an object you do some mini steps after within the object itself, for example: Lets say you want a your character to stop at a block you create your sprites and make both sprites (the wall and the player) in to objects, then you go in to the players object and make a new event called collision and within that you tell it to move at a speed of 0 within the directional move option. Basically you tell it what to do in pre-made steps that you arrange and can somewhat customize.

Note: You don't always need a sprite, things like music and a score board for example are objects with out sprites.

You can also use scripts and drag and drop, and make invisible objects that create things like a health bar and lives, and many more things that I haven't played with as of yet!


Is this program good enough for a stand alone or do I need other programs?

Graphics:

It's really up to you, I personally am a very visual person, I want to see what I like and like what I see and for that I pair up with GIMP for the graphics, if I was making a more complex game like a Super Mario World type game I'd go with GIMP paired up with MyPaint, but that's my preference! Whatever you feel comfortable, even MS Paint isn't that bad, if you want to make Pixel Art MS paint is perfect! If you are a linux user Tux Paint might be perfect for you!


If you want my own personal opinion I think this program is best paired up with another program like GIMP, MyPaint or Inkscape (if you want to go with buy-able programs then Photoshop, Illustrator, Art Rage or other programs), it has a “drawing” tool within the sprite maker and it's not bad! But if you want the best looking graphics, especially for a 2D game I think a more professional program would be better, but that's up to you!


Sounds and Music:

Yes you will need another program for this because you can't create sounds only import, unless you want to go with the provided default things that Game Maker provides you will need to either use another program or have a friend/person make the music for you.  - I personally use the free version of Sony Acid for sounds I haven't composed any music as of yet so for that I have no personal usage recommendations, just remember any music you might add it would be the best for all involved if you make it yourself for copyright reasons.


Programs that are good for music composition would be Sony Acid or Fruity Loops (I have the “Demo” versions of both, they are limited but still semi useful), there are also other programs, like Rose Garden, Audacity, Goldwave and many others. - A full list of programs can be found here.

Price:

The price can only (from what I can tell) be said for 8.1 which I do not have, but the price is $39.99 for windows and $19.99 for Mac for the standard GameMaker, for  Pro it's $99.99.

The Free Version can be found here (Legally).
Free Download

Conclusion:

I think Game Maker is pretty beginner friendly! There are a fair amount of videos on YouTube for things, along with tutorials on the Game Maker Forum.

I give it 5 stars for beginner  friendliness , but it looses half a star because they make you pay I believe too much for the program when you buy it.







I hope this was useful for you who are interested in the program!




Links:

Game Maker Download
Game Maker Forum

100 Game Maker Games in 10 Minutes (Video - Not Mine!)


May God Bless You, Your Family, Friend; Along With The Health Of Yourself, Family, Friends, And All Who Know You. ~ Amen


~ Firefly



Useful Links:

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Would You Like To See My Drawings? Click here.

Have A Question?
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